Open DreadKnight opened 6 years ago
I've added the raw file, it should most likely be rescaled smaller and launched from the upper head's mouth. Usually optimizing sprites after changes using this https://tinypng.com to cut down the fat.
New sprite based on https://opengameart.org/content/music-magic-effect#comment-78455
Updated sprite(s) and specs, revamped OP.
Part of the implementation can be found in this unfinished PR #1447
@dreadknight has funded $3.50 to this issue.
@dreadknight has cancelled funding for this issue.(Cancelled amount: $3.50) See it on IssueHunt
Is this issue still being worked on or can it be closed?
@jaas666 It's open, feel free to poke at it if you wish.
@jaas666 I've assigned you to the issue for 2 weeks. I've also added a 10 XatteR bounty (our project token, XTR symbol). https://www.mintme.com/token/XatteR
Oh no my friend. I wouldn't have the slightest idea how to solve this particular issue. I was just trying to move it along in hopes the previous taker answered as it seemed stale.
@jaas666 Oh, I see :D There was a PR for it at some point, but I recall that it needed some tweaks (or had some issues) and the coder never finished it or responded... Maybe I'll take another peek at the PR and see if I can finish it myself, even if partially...
Chimera's Disturbing Sound is a range attack and should have a missile sprite.
This is composed of two sprites: the musical note will be displayed inside the circle, but only the circle will be rotating (clockwise by default is moving towards right side).
Files in
assets/units/sprites/
:Chimera - Disturbing Sound - circle.png
Chimera - Disturbing Sound - note.png
Based on https://opengameart.org/content/music-magic-effect#comment-78455