Closed DreadKnight closed 11 years ago
There's still not a proper colored artwork for this creature and no cardboard yet.
Cardboard was added recently. Abilities were also tweaked in creatures.json data file.
In the case of 2 abolished attacking each other, the infernal Pyre riposte is doing an infinite loop. Should it be trigger only once per round?
It should trigger the same way as the Fire Shield from 2 Efreet Sultans (HoMM3) attacking each other.
So make the Infernal (damn, bad name again) Pyre not retaliate to another Infernal Pyre (really need to tweak this name).
Infernal Pyre: Increases power of it's back fire in order to burn all adjacent creatures. Does 30 burn damage to every nearby creature, the larger ones having their defense reduces vs this attack if they are hit multiple hexagons.
Fiery Claw: Scratch and burn a nearby foe. Extra reach allows to attack one hex away. Does 10 slash and 10 burn damage.
Eye of the Fire: Strategically teleports to a new location on the combat field. Location must be 3 free inline hexagons.
Fire Ball: Throws a ball of fire that explodes on impact, damaging up to several creatures. Does 20 burn and half of that as splash. 2+3+2 AoE. Range limit of 3 hexagons till it's center.