Open DreadKnight opened 2 years ago
Some work done in #2458 / ca62a93 as well, forgot to mention this issue as well in the commit message.
We've just surpassed 55% TypeScript use in the repo. Cheers! @allmtz and @andretchen0 🥳
@allmtz Heya! Any chance you can poke at converting more stuff to TS? Hoping to have this part of migration ready in v0.5
The whole project's codebase should be migrated to TypeScript for various reasons. Plain JS sucks.
Regarding multiplayer game engine itself, we'll switch from Nakama to Colyseus probably #1788And Phaser engine itself supports TypeScript as well, plus we'll upgrade to newer version #1584