Closed DreadKnight closed 2 months ago
To clarify, for a priest, currently:
After this issue:
Just to chime in, I think this is worth working on. I've been playing around with the game for a few weeks now now and I was confused by the passive ability button.
I wonder if it simply shouldn't be a button at all.
Maybe remove the button and put the icon/text bubble on the hover of the queue vignette? Like so:
Just to chime in, I think this is worth working on. I've been playing around with the game for a few weeks now now and I was confused by the passive ability button.
I wonder if it simply shouldn't be a button at all.
Maybe remove the button and put the icon/text bubble on the hover of the queue vignette? Like so:
Button is needed, vital stuff shouldn't be hover only. Dota2 and other mobas display passive abilities all the time in between usable ones, with just a small difference in frame (being frameless usually) and unlike AB, without any predictable order; on top of that we got nice functionality for the button. I'll actually split this issue in two, see issue #2174 as well.
Gotcha. Make sense.
with just a small difference in frame (being frameless usually)
I like the idea of making a different (or no) frame for passives.
I have reproduced this issue on Chrome webpage. I think I can work on this. Do assign this issue to me. @DreadKnight
Sounds good. Will assing you to it.
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I have reproduced this issue on Chrome webpage. I think I can work on this. Do assign this issue to me. @DreadKnight https://github.com/DreadKnight
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When clicking the active's unit passive activity several times, togging through usable abilities and ending up canceling, a new icon should be temporarily displayed in a similar fashion to the one pointing at an ability below.
This is the icon that should be used https://github.com/FreezingMoon/AncientBeast/blob/master/assets/icons/cancel.svg
You can check out #2174 as well, as it's related.