FreezingMoon / AncientBeast

The Turn Based Strategy Game/eSport. Master your beasts! 🐺
https://AncientBeast.com
GNU Affero General Public License v3.0
1.67k stars 585 forks source link

ability range on icon hover #352

Open DreadKnight opened 11 years ago

DreadKnight commented 11 years ago

Range/direction/area of abilities should be displayed when hovering their icons. Dashed icons could be used for non-valid targets, while valid ones would have grey or colored hexagons, depending on what makes more sense, so testing is required.

Hypersomniac commented 10 years ago

Tried some solutions but there is no easy way. It requires another function per ability.

Hypersomniac commented 10 years ago

needs more work delaying for 0.4

DreadKnight commented 10 years ago

Should probably delay release one more week so that we can squeeze a bit more into it, including this.

2013/12/13 turjuque notifications@github.com

needs more work delaying for 0.4

— Reply to this email directly or view it on GitHubhttps://github.com/FreezingMoon/AncientBeast/issues/352#issuecomment-30510083 .

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DreadKnight commented 10 years ago

When the game is played in a small window, the ability tooltips tend to cover a lot of the hex grid on the left side, so this approach is not ideal. Perhaps the tooltips could contain text info about the usability and maybe even a schematic, otherwise clicking a non-currently usable ability could indicate the range / patter on the combat field itself for a brief period of time, while instantly hiding the tooltip. Cursor could change to the standard question mark for this type of things. Might make a new issue for this soon.