Closed Hypersomniac closed 10 years ago
Good point. In HoMM3, melee multi-hit (AoE) attacks also had "no enemy retaliation" characteristic for a good reason. For now theoretically only Abolished can retaliate as Nutcase will have this functionality removed, but in the future, a retaliation should probably be done only against an actual attack and not against another retaliation I guess...
well the problem stay the same abolished fireball is not a retaliation so if it hits 2 creature the problem is the same.
When using AoE attacks like fireball from Abolished, more than one enemy is hit. More of one creature can then have its retaliation ability / effect triggered at e same time. In that case, how the damage chain would be?