FreezingMoon / AncientBeast

The Turn Based Strategy Game/eSport. Master your beasts! 🐺
https://AncientBeast.com
GNU Affero General Public License v3.0
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animated value transitions #539

Open DreadKnight opened 11 years ago

DreadKnight commented 11 years ago

The ingame health indicators could have the numbers animated by doing a quick 1 point constant increase or decrease in order to transition to the new value in less that a second probably. This could be done as a function, also being applied to upper-right score / plasma values and perhaps the newly animated hints over units, maybe to some other suitable places.

DreadKnight commented 11 years ago

Odometer library could be used for the health indicators, with its default or minimal theme (not sure what's the difference) http://github.hubspot.com/odometer