FreezingMoon / AncientBeast

The Turn Based Strategy Game/eSport. Master your beasts! 🐺
https://AncientBeast.com
GNU Affero General Public License v3.0
1.67k stars 581 forks source link

extra targeting directions #735

Open DreadKnight opened 10 years ago

DreadKnight commented 10 years ago

Some ranged abilities could work in more directions than the hexagonal paths. If they require clear paths, there should be some extra collision checks done. Ability could check for every pair of 2 hexagons (even) along the direction to be clear of units or just the single ones (odd)

1 2 1 2

Need to attach a mock-up or two.

DreadKnight commented 10 years ago

This might just become the new passive ability for Bounty Hunter instead of blowing up, making him one of the best ranged units in the game.

DreadKnight commented 9 years ago

Another idea would be improving range and/or damage for the pistols and riffle with time (as rounds pass since the unit has been materialized). In any case, the current proposed passive will be revamped and used on Cycloper as an active ability most likely, as it makes more sense and has better synergy overall.

DreadKnight commented 7 years ago

This is a duplicate of #706