FreezingMoon / AncientBeast

The Turn Based Strategy Game/eSport. Master your beasts! 🐺
https://AncientBeast.com
GNU Affero General Public License v3.0
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Abolished tweaks #793

Closed DreadKnight closed 9 years ago

DreadKnight commented 10 years ago

Abolished could get some its abilities revamped, which would also deprecate few other issues: #394 #585

The passive could become a Fire Shield, basically doing a fixed small amount of burn damage to melee attackers, each time they attack (ranged attacks performed at melee range will also be retaliated). It won't retaliate against another Fire Shields. Suitable icon http://game-icons.net/lorc/originals/fire-shield.html

The ultimate could be called Greater Pyre (like the passive before, using same icon) and would basically do burn damage to all nearby units.

So Abolished will end up more defensive against melee units, won't be able to hurt himself to trigger passive anymore and it will have a harder time hitting multiple units, also won't be able to poke hard at medium or large units since no more Fire Ball. It would be more balanced overall and a combination of HoMM3's Chaos Hydra (adjacent mass attack), Efreet Sultan (fire shield) and Arch Devil (teleportation). Overall the unit would become less original, but it will relate better to HoMM3 fans, fair trade off maybe. Abolished will only be able to poke 2 plasma points out of Dark Priests instead of 3 and do less AoE dmg.

DreadKnight commented 10 years ago

The passive should debuff -5 burn mastery from attacked foes, stackable. Could be called Toast Bread http://game-icons.net/sbed/originals/burn.html or Burned Heart / Burning Heart / Heart Burn http://game-icons.net/lorc/originals/heartburn.html Burning Eye should no longer debuff, since it was being used rather inefficiently just for that. It could also be renamed to Wild Fire / Bush Fire (http://en.wikipedia.org/wiki/Wildfire) http://game-icons.net/lorc/originals/wildfires.html and gain a new effect, leaving a small firewall behind (trap).

DreadKnight commented 9 years ago

Written down the new abilities locally, just not able to code them apparently T_T Yelp! #javascript

DreadKnight commented 9 years ago

Alright, done with the brainstorming for a while now. Time to get things done, new issue will follow up.