Closed FrenkelS closed 2 years ago
The Dopefish reappears at the other side of the screen.
When sprites are vertically clipped, the virtual window can be made smaller. This will leave room for one more row of tiles on-screen. When this is fixed, maybe the demo will be in sync again.
https://github.com/FrenkelS/keensource456tandy/blob/6fdcb4d8337b1196ea28138d1950a81d04d73101/KEEN4-6/ID_RF.C#L1602
Vertical clipping is implemented and one more row of tiles is drawn at the bottom of the screen, but the demo is even more out of sync.
The Dopefish reappears at the other side of the screen.
When sprites are vertically clipped, the virtual window can be made smaller. This will leave room for one more row of tiles on-screen. When this is fixed, maybe the demo will be in sync again.
https://github.com/FrenkelS/keensource456tandy/blob/6fdcb4d8337b1196ea28138d1950a81d04d73101/KEEN4-6/ID_RF.C#L1602