FriendsOfGalaxy / galaxy-integration-epic

Epic integration for GOG Galaxy 2.0. Deprecated since GOG has official integration with EpicGames.
MIT License
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Launch .exe directly to save time #2

Closed JanPokorny closed 4 years ago

JanPokorny commented 5 years ago

Most games on Epic are able to be launched directly from .exe, not requiring the Epic client to be running. It would be nice to include a feature that switches a game to direct launch, as opposed through the Epic client.

Pros

Simplest implementation would be a manual checkbox somewhere in game settings commanding it to be launched directly. (As I believe both cloud saves and DRM status are hard, maybe impossible to detect, making this infeasible to be the default option.)

FriendsOfGalaxy commented 4 years ago

Thanks for proposal, I like the idea, but not as a default feature. Simultaneously look like it requires total refactor, so I won't do this in the near future.

This feature would also require:

Other cons:

JanPokorny commented 4 years ago

For reference, this is the same issue for Playnite: https://github.com/JosefNemec/Playnite/issues/1068

Varstahl commented 4 years ago

Implemented here, installation manifest contains a flag to determine if the game can be played offline.

FriendsOfGalaxy commented 4 years ago

Closing as GOG has official integration now. GOG is informed about all remaining issues.