Closed Lonemind closed 2 years ago
When a machine consumes durability from an item and that item reaches 0 durability the item remains in the slot instead of being destroyed.
The machine does stop running if it can't find enough durability, fortunately.
This is already fixed in dev, in the next version you will be able to choose whenever the durability requirement should break items or not.
When a machine consumes durability from an item and that item reaches 0 durability the item remains in the slot instead of being destroyed.
The machine does stop running if it can't find enough durability, fortunately.