Achievement, player gets an achievement.
Chat, player sends a chat message, specific something specific, min/max amount of characters, translated into a variable, whether or not its actually shown in chat.
Connect, player connects to server, specify x amount of times
Disconnect, player leaves server, specific x amount of times
Respawn, player respawns x amount of times
Achievement, player gets an achievement. Chat, player sends a chat message, specific something specific, min/max amount of characters, translated into a variable, whether or not its actually shown in chat. Connect, player connects to server, specify x amount of times Disconnect, player leaves server, specific x amount of times Respawn, player respawns x amount of times