Closed Factoriac9 closed 1 year ago
https://github.com/Fris0uman/CDDA-Game-Launcher/pull/19 this should have fixed that already
Appreciate you looking at this... I just tried backing up & deleting my game, re-downloading version 1.6.3 of the launcher and doing a brand new install of cdda. I then put the arcana mod into the cdda mods directory and created a new world with the mod. When I quit the game and force update through the launcher, the mod is definitely removed from the mods directory but is in the mods directory of the previous backup. Maybe something has got broken again since that fix?
Describe the bug Third party mods are not retained when updating the game via the launcher. According to "How does the launcher update my game?" in the FAQ these should be copied from the last version when updating.
To Reproduce Steps to reproduce the behavior:
Expected behavior Third party mods should be copied from the previous version after updating
Desktop:
Additional context This could be working as intended, but the README should probably be updated to correctly indicate this if that is the case.