Fork of TEKUUM source port aims to modernize DOOM 3 (2004) while also trying to mainting the same look of the game but giving more flexibility to modders, succesor of D3ModdingKit.
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Current Bugs plaguing the source port currently #1
While the port runs and works there's some bugs that are currently plaguing the engine at the moment, they're not game breaking but is best to tackle them
PD: While my knowledge is limited i may try to fix some issues by myself
[ ] Video playback is busted on materials, somehow it works if is ran through testvideo command.
[ ] Possible scripting bugs? the only I found currently its at game/mars_city1.map.
[ ] Radian/GuiEd/MaterialEditor doesn't seem to work currently, while the rest aren't.
[ ] There's not Linux support since the code base is a bit a mess.
[ ] Dedicate Server builds aren't tested.
[ ] Multiplayer is Untested.
[ ] reloadEngine crashes the engine.
[ ] dedicate server builds crashes the engine currently.
While the port runs and works there's some bugs that are currently plaguing the engine at the moment, they're not game breaking but is best to tackle them
PD: While my knowledge is limited i may try to fix some issues by myself
testvideo
command.reloadEngine
crashes the engine.