Closed derekforeman closed 5 years ago
This looks like the same error I hit on Tuesday night in Windows, and is probably related to the new ConfigBuilder not included in the template.
Jeff
On Wed, Feb 20, 2019 at 11:29 AM derekforeman notifications@github.com wrote:
Describe the bug The default template project does not run on MacOS. The build deploys and the process for the plugin appears to start, but does not execute.
To Reproduce
Start a new plugin project from the template, build and add plugin to stream deck. Execution fails.
Expected behavior The plugin sample from the base template should just run. "F5" ready if you will.
Error Details The plugin fails with an error message from ConnectionManager line 66
throw new ArgumentException($"{nameof(commandLineArgs)} must be the commandline args that the StreamDeck application calls this program with.");
Desktop (please complete the following information):
- OS: Mac OS
- Version 10.14.1
Additional context In comparison, in windows the template plugin just works. Open the solution/project, start debugging, add the plugin to the stream deck and BOOM!
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I've run into other issues just trying to create and build a project on macOS from the template with just a simple dotnet new
, so I took a stab at it tonight and got the template and build script issues resolved. PR forthcoming.
Merged @hugodahl pull request
Describe the bug The default template project does not run on MacOS. The build deploys and the process for the plugin appears to start, but does not execute.
To Reproduce
Start a new plugin project from the template, build and add plugin to stream deck. Execution fails.
Expected behavior The plugin sample from the base template should just run. "F5" ready if you will.
Error Details The plugin fails with an error message from ConnectionManager line 66
Desktop (please complete the following information):
Additional context In comparison, in windows the template plugin just works. Open the solution/project, start debugging, add the plugin to the stream deck and BOOM!