When building a road - terrain does not change its shape (Fig. 1 and 2). As I found out, this only works if the terrain is not square, and in my case the size is 3300 by 4300. If you change the size to a square 3300 or 4300, then the terrain change works fine (Fig. 3)
How to reproduce
Build a road on a non-square terrain
Expected behavior
terrain forms normally at non-square terrains
Screenshots
Fig. 1 and 2
Fig. 3
Unity version
2021.3.31f
Tried to test it on 2022.3.10f1 and it has same problem
OPERATING system
Windows 11 Pro 22H2
P.S. Sorry if anything is badly written, im new to Git and its my first topic :)
Description
When building a road - terrain does not change its shape (Fig. 1 and 2). As I found out, this only works if the terrain is not square, and in my case the size is 3300 by 4300. If you change the size to a square 3300 or 4300, then the terrain change works fine (Fig. 3)
How to reproduce
Build a road on a non-square terrain
Expected behavior
terrain forms normally at non-square terrains
Screenshots Fig. 1 and 2 Fig. 3
Unity version
2021.3.31f Tried to test it on 2022.3.10f1 and it has same problem
OPERATING system
Windows 11 Pro 22H2
P.S. Sorry if anything is badly written, im new to Git and its my first topic :)