Open Friz64 opened 6 years ago
the renderer is a bit of a mess right now and i would like to clean it up a bit and avoid some unnecessary calculations, i also need to test how the thread pool "spamming" affects the performance
With Rust 1.30 and proc-macros 2.0 released vulkano made some progress with the shader stuff, i'll need to update that.
the renderer is a bit of a mess right now and i would like to clean it up a bit and avoid some unnecessary calculations, i also need to test how the thread pool "spamming" affects the performance