Closed ztronzo closed 3 years ago
Same Problem ... Solution: use openretro.org -> Scan Files etc.! Yes ... same lha (for example: winzerde.lha or wings.lha ... both from g*.nu)) works after login/scan in fs_uae with openretro.org. Curios.
What is the difference between unpacking with "openretro" and without? Does fs_uae unpack with openretro-database using checksums? Without db it is simply unpacked without "correction" and therefore delivers errors...?!
Should be fixed in FS-UAE Launcher 3.1.31
Bug in LHA WHDload files while creating the extraction path in Windows. When the FS-UAE Launcher extracts contents of LHA files, the character "%5c" is added instead of the "\" (backslash) character. This results in subfolders not being created properly under Windows machines. This is not a problem when the same contents are compressed as a ZIP file, therefore this can be used as a workaround.
This is an example attempting to run a WHDload slave using an lha compressed folder of the game "Projectyle":
What is seems is that the Backslash character "\" is decoded to "%5c" so the subfolder "Projectyle" is never created. but instead we see the prefix Projectyle%5c added to all files that should be under that subfolder..
Don't get confused with the others folders created in the screenshot ("C", "Devs", "Fonts", "Libs" and "S"), as these folders were created while the Launcher injects the WHDload environment.
This problem will result to error not finding the proper slave file when using WHDload and LHA compressed files.