Closed kartebi closed 2 years ago
+1, opening the modified.log inside %appdata%
"data.pack size mismatch"
same here
Same. Can't even edit scripts anymore for supply lines and realm cooldown.
@ahamm3rs @mextrinc @kartebi @zli929 Dont edit main data.pack, create new .pack file.
I used this old tutorial https://www.youtube.com/watch?v=MrQovjozTLY and everything works fine.
@derpinsk
How can you enable the .pack file when, mod manager isn't released yet?
Thanks in advance.
Fixed in the next build. If you have a packfile that doesn't load, just open it with 3.0.2 (when it's built) or open it with 3.0.1 and change its type to anything else, then back to what it had before.
@63413 To enable custom .pack file mods you can use this guide, and if it still doesnt load you can create "mods" folder in
and put your .pack file there
@63413 To enable custom .pack file mods you can use this guide, and if it still doesnt load you can create "mods" folder in
C:\Users(username)\AppData\Roaming\The Creative Assembly\Warhammer3\GDK\
and put your .pack file there
Thank you for trying to help but I still can't get it to work... haha. I'll just wait for 3.0.2
@63413 To enable custom .pack file mods you can use this guide, and if it still doesnt load you can create "mods" folder in
C:\Users(username)\AppData\Roaming\The Creative Assembly\Warhammer3\GDK\
and put your .pack file there
Thank you for trying to help but I still can't get it to work... haha. I'll just wait for 3.0.2
Change user.script.txt to read only and make sure to change your .pack file type to "mod".
Properly fixed this time. The previous fix I tried to push broke more things......
@63413 To enable custom .pack file mods you can use this guide, and if it still doesnt load you can create "mods" folder in
C:\Users(username)\AppData\Roaming\The Creative Assembly\Warhammer3\GDK\
and put your .pack file there
Thank you for trying to help but I still can't get it to work... haha. I'll just wait for 3.0.2
Change user.script.txt to read only and make sure to change your .pack file type to "mod".
Wait so, for example: mod1.pack to mod1.mod?
Properly fixed this time. The previous fix I tried to push broke more things......
Great, there will be a 3.0.2 release right? :D
Released already... lets hope it doesn't break more. Anyway, as this is fixed, closing the issue. If you have a broken mod, open it with the new version and switch its packfile type back and forward to another type. It should fix the packfile.
Changing stuff in data.pack with 3.0.1 release, warhammer3 crashes on start. With 2.6.6 everything was working fine. Downloaded 2.6.6 again, no schema found... so i cant make any changes