Frodo45127 / rpfm

Rusted PackFile Manager (RPFM) is a... reimplementation in Rust and Qt5 of PackFile Manager (PFM), one of the best modding tools for Total War Games.
MIT License
368 stars 58 forks source link

MyMod import not reading TSV files #214

Closed DontCallMeDari closed 2 years ago

DontCallMeDari commented 2 years ago

I'm trying to download the community bug fix and modify it as described in the readMe here: https://github.com/chadvandy/cbfm_wh3

I followed their directions but when I get to the "MyMod -> Import" part, it looks like this. The tables aren't loading and if I try to add a table, it adds a db section onto the end instead. The .lua and .png files are being read correctly, as far as I can tell.

image

It's my first time using gitHub so I might have done something wrong there. The path for the repository is "C:\Users[I'm not posting my real name]\Documents\Mod Backups\MyMod\zzz_community_bugfix_mod" and if I look in the "cbfm_wh3" subfolder I do see the folders for the mod and the tsv files.

My MyMod folder path is "C:/Users/[I'm not posting my real name]/Documents/Mod Backups/MyMod" if that matters.

Extra info? Warhammer 3 RPFM version 3.0.14

Frodo45127 commented 2 years ago

You did it wrong. DB, .vscode, .git.... must be under the .pack file, not inside a folder. Meaning yoiu put the cbfm_wh3 inside the folder where those folders were supposed to be before importing.

DontCallMeDari commented 2 years ago

It worked, thanks!