Frodo45127 / runcher

Rusted laUNCHER for Total War games since Empire: Total War.
MIT License
9 stars 1 forks source link

Does not load mods for Empire Total War #8

Closed Lord-Calvariam closed 3 months ago

Lord-Calvariam commented 3 months ago

Describe your problem What the title says but I think I know why it doesn't work. Checking the scripts folder, Runcher creates a file called user.script.txt I think that is the correct name for later games but for empire the name of the file needs to be user.empire_script.txt

Frodo45127 commented 3 months ago

mmm that's weird. When I tested it with the AUM mod it worked using user.script.txt. What mod were you trying to load?

Lord-Calvariam commented 3 months ago

There were three mods I was trying to load.

Blood and Smoke (Full version) = https://www.twcenter.net/forums/showthread.php?237457-Smoke-and-Blood-Mod-Thread-(Last-Update-28-02-10-Blood-Mod-for-NTW-)-)

Combined sound by sgt_melin = https://www.twcenter.net/forums/showthread.php?253279-Sgt_melins-Combine-soundmod-v3-and-a-darthversion-now(28-12-09)

Third one is a mod I made that removes projectile trails = https://www.mediafire.com/file/q5bs4uqultjyzmc/no_trails.pack/file

Frodo45127 commented 3 months ago

Ok, I'm not sure why it worked last time, but indeed I just tested it and it doesn't even load aum. Changing the name of the userscript works, so I've changed it so when using Runcher to launch Empire, it uses the correct user script file. Probably will make a bugfix release this week with this fix. Thanks for the report.