Closed llde closed 3 years ago
The commit above is not exactly a fix, but it should have been removed ages ago so here we go! Closing
I suggest to also remove for good the async patchset. It's unmaintained and break badly some d3d11 unity games and maybe others d3d11 titles. (I mean gpu lock level of bad)
People are still requesting it constantly so, meh.. I have tried to get rid of it multiple times already you know :frog:
compiling with native_opt= true in the updxvk.cfg fail to apply the specific patchset. Formats of build-win32.txt and build-win64.txt seems completly different