prepare.log
```
[1m[34m ->(B[m[1m Cleaning wine-staging source code tree...(B[m
HEAD is now at b8296970 Rebase against 1b987bfde68b75da3b718ba065826b01b5d6736e.
[1m[34m ->(B[m[1m Cleaning wine source code tree...(B[m
HEAD is now at 81c05589afa shell32: Use a signed value to assign single signed bitfields values.
```
customization.cfg
```cfg
# 'Wine-to-rule-them-all' - Wine-TkG simple config file
##
## This config file contains the basic settings of your build.
## For deeper configuration, see wine-tkg-profiles/advanced-customization.cfg
##
#### NON-MAKEPKG OPTIONS (Won't affect makepkg builds) ####
# Set to the desired installation path for your build(s). A versioned dir containing your build will be created inside that target.
# Example: _nomakepkg_prefix_path="/home/frog" will install your build in /home/frog/wine-tkg-********
_nomakepkg_prefix_path="/home/redd/wine-tkg/protonify"
# Set to true to get a prompt after the 64-bit part is built, enabling package switching before building the 32-bit side.
# This is a workaround for distros shipping broken devel packages that can't coexist as multilib
_nomakepkg_midbuild_prompt="false"
# Set to the distro of your choice to attempt dependency resolution. Valid options are "debuntu" (for debian, ubuntu and similar), "fedora" or "archlinux".
_nomakepkg_dep_resolution_distro=""
#### EXTERNAL INSTALLATION SETTINGS - !! ONLY AFFECTS MAKEPKG !! ####
# Set to true to install into external path instead of /usr. This allows you to install multiple different versions in parallel.
# !!! Don't forget that you'll have to use /opt/wine-something/bin/wine instead of just wine (same for winecfg etc.) !!!
_EXTERNAL_INSTALL="false"
#### GENERATE DEBIAN PACKAGE ####
# Set to true if you want to generate a debian package after building. Currently doesn't work with _EXTERNAL_INSTALL option.
# This generates a debian package from build files ready to be packaged.
_GENERATE_DEBIAN_PACKAGE="false"
#### WINE FLAVOUR SETTINGS ####
# plain wine commit or version tag if you want to use a specific wine version. Can use e.g. "64d9f30", "wine-3.16" or "wine-4.0"
# !!! Only affects non-staging builds (you want to edit the staging_version below for staging builds) !!!
# Leave empty to use latest master - https://github.com/wine-mirror/wine/commits/master
_plain_version=""
# staging
_use_staging="true"
# staging commit or version tag if you want to use a specific staging version. Can use e.g. "7cfceb7", "v3.16" or "v4.0"
# Leave empty to use latest master - https://github.com/wine-staging/wine-staging/commits/master
_staging_version=""
# fastsync - disable at runtime with WINE_DISABLE_FAST_SYNC=1 envvar - Set to true to enable winesync/fastsync support - https://repo.or.cz/wine/zf.git/shortlog/refs/heads/fastsync4
# !! on plain: Disables esync / fsync support !!
# !! on staging: Requires fsync support !!
_use_fastsync="false"
# esync - Enable with WINEESYNC=1 envvar - Set to true to enable esync support on plain wine or wine-staging <4.6 (it got merged in wine-staging 4.6). The option is ignored on wine-staging 4.6+
# You may need to raise your fd limits -> https://github.com/zfigura/wine/blob/esync/README.esync
_use_esync="false"
# fsync - Enable with WINEFSYNC=1 envvar - Set to true to enable fsync support, an experimental replacement for esync introduced with Proton 4.11-1 - Requires Wine Mainline 4.7.r168.g29914d583f / Staging 4.9.r7.g197e08b4 or newer
# https://steamcommunity.com/games/221410/announcements/detail/2957094910196249305
_use_fsync="true"
# futex_waitv() API for fsync - Requires 5.16 kernel or kernel with backported patches - https://github.com/ValveSoftware/wine/pull/128
# !! Replaces previous fsync interfaces support !!
_fsync_futex_waitv="true"
# vkd3dlib - We don't want to use vkd3d native library by default to allow for vkd3d-proton usage
# Set to "true" to enable explicit mainline vkd3d library support - default is "false"
_use_vkd3dlib="false"
# Set to false to add DXVK configuration support to Wine's DXGI, allowing for VKD3D to run while keeping DXVK dxgi functionalities.
# !! For DXVK to work properly with this option set to false, you'll need a DXVK build that comes with dxvk_config.dll !!
# Keep in mind Wine's dxgi can be more unstable and less compatible when used with DXVK.
_dxvk_dxgi="true"
#### GAME-SPECIFIC PATCHES ####
# Fix for Warframe Launcher failing to update itself - https://bugs.winehq.org/show_bug.cgi?id=33845 https://bugs.winehq.org/show_bug.cgi?id=45701
# https://www.winehq.org/pipermail/wine-devel/2018-October/133068.html - Merged in staging 8b930ae (4.6 devel)
# It made a comeback with 5.5 (5e218fe7)
_warframelauncher_fix="true"
# Mechwarrior Online fix - https://mwomercs.com/forums/topic/268847-running-the-game-on-ubuntu-steam-play/page__st__20__p__6195387#entry6195387
_mwo_fix="false"
# Resident Evil 4 hack - https://bugs.winehq.org/show_bug.cgi?id=46336
_re4_fix="false"
# Child window support for vk - Fixes World of Final Fantasy, CEMU vulkan renderer and others - https://bugs.winehq.org/show_bug.cgi?id=45277
_childwindow_fix="true"
# Fix for LoL 9.20+ crashing - Depends on _use_staging="true" - https://bugs.winehq.org/show_bug.cgi?id=47198 & https://bugs.winehq.org/show_bug.cgi?id=47915 - Requires vdso32 disabled (as root: `echo 0 > /proc/sys/abi/vsyscall32`)
# lol depends on the following staging patches :
# winebuild-Fake_Dlls, ntdll-RtlCreateUserThread, ntdll-NtContinue, ntdll-SystemExtendedProcessInformation, ntdll-SystemModuleInformation, ntdll-ThreadHideFromDebugger, wow64cpu-Wow64Transition, user32-InternalGetWindowIcon, ntdll-Pipe_SpecialCharacters, ntdll-NtDevicePath, ntdll-NtQueryVirtualMemory, fonts-Missing_Fonts, crypt32-CMS_Certificates, bcrypt-ECDHSecretAgreement, winex11-ime-check-thread-data
_lol920_fix="false"
# Fix for Assetto Corsa performance drop when HUD elements are displayed - https://bugs.winehq.org/show_bug.cgi?id=46955 - Create all kind of issues since b7b1ad0 (5.9 devel), so be careful with that.
_assettocorsa_hudperf_fix="false"
# Fixes for Mortal Kombat 11 - Requires staging, _proton_fs_hack="true", native mfplat (win7) or staging mfplat support and a different GPU driver than RADV
# On Wine 5.2 (up to b1c748c8) and lower, it needs to be toogled on with the WINE_LOW_USER_SPACE_LIMIT=1 envvar
_mk11_fix="true"
# Workaround for Final Fantasy XIV Launcher 404 error - Thanks @varris1 ! - Fixed by d535df42f665a097ec721b10fb49d7b18f899be9 (4.10)
# Found to also enable the new launcher (that came with the 5.1 update) to work *with issues*
_ffxivlauncher_fix="false"
# Background music on King of Fighters 98 and 2002 is silent on Wine-staging and the `xactengine-initial` patchset was found to introduce the issue. Set to "true" to disable it as a workaround.
_kof98_2002_BGM_fix="false"
# Fix for Quake Champions by Paul Gofman for Proton - Depends on _protonify="true" and _use_staging="true"
# This patchset breaks Genshin Impact
_quake_champions_fix="false"
#### OTHER PATCHES ####
# launch with dedicated gpu desktop entry patch - makes an additional desktop entry which launches app with DRI_PRIME set to 1 (only for switchable graphics with mesa drivers)
_launch_with_dedicated_gpu="false"
# Update winevulkan to whatever version I have pushed last, til next time, for new shiny and tasty vk extensions support. Thanks dadドイツ人 !
_update_winevulkan="true"
# Joshua Ashton's take on making wine dialogs and menus less win95-ish - https://github.com/Joshua-Ashton/wine/tree/wine-better-theme
_use_josh_flat_theme="true"
#### PROTON PATCHES ####
# Bypass compositor in fullscreen modes - Typically reduces stuttering and improves performance - https://github.com/ValveSoftware/wine/commit/141ba5cf73029029a5a0bd2cdcfd5f9f9ab7ee7b
_FS_bypass_compositor="true"
# Proton Fullscreen patch - Requires 3.16+ for staging and 5.0+ for mainline - Allows resolution changes for fullscreen games without changing desktop resolution
# You can optionally use nearest neighbour upscaling with the WINE_FULLSCREEN_INTEGER_SCALING envvar
_proton_fs_hack="true"
# Proton compatible rawinput patchset - Only effective when _proton_fs_hack is set to "true" - Requires a tree containing 6d7828e8df68178ca662bc618f7598254afcfbe1 (4.20+)
_proton_rawinput="true"
# Enforce mscvrt Dlls to native then builtin - from Proton
_msvcrt_nativebuiltin="true"
# Set the default wine version to win10 (instead of win7) - Necessary to enable d3d12 (for use with vkd3d) in some games
_win10_default="true"
# Other misc proton patches and hacks - Notably contains fixes for some native vk games (such as Doom Eternal) as well as Rockstar launcher
# Also enables some winevulkan performance optimizations - https://github.com/Joshua-Ashton/proton-wine/tree/winevulkan-opt (fs hack) - https://github.com/Joshua-Ashton/wine/commits/winevulkan-opt-mainline (no fs hack)
_protonify="true"
#### USER PATCHES - See README in ./wine-tkg-userpatches dir for instructions ####
# community patches - add patches (separated by a space) of your choice by name from the community-patches dir - https://github.com/Frogging-Family/community-patches
# example: _community_patches="amdags.mypatch GNUTLShack.mypatch"
_community_patches="roblox_mouse_fix-fshack.mypatch"
# Automatically update community-patches from git - set to false if you don't want this behaviour, useful for example if you have your own fork.
_community_patches_auto_update="true"
```
makepkg -si
```bash
[redd@archlinux wine-tkg-git]$ makepkg -si
->
-> .---.` `.---.
-> `/syhhhyso- -osyhhhys/`
-> .syNMdhNNhss/``.---.``/sshNNhdMNys.
-> +sdMh.`+MNsssssssssssssssNM+`.hMds+
-> :syNNdhNNhssssssssssssssshNNhdNNys:
-> /ssyhhhysssssssssssssssssyhhhyss/
-> .ossssssssssssssssssssssssssssso.
-> :sssssssssssssssssssssssssssssssss:
-> /sssssssssssssssssssssssssssssssssss/
-> :sssssssssssssoosssssssoosssssssssssss:
-> osssssssssssssoosssssssoossssssssssssso
-> osssssssssssyyyyhhhhhhhyyyyssssssssssso
-> /yyyyyyhhdmmmmNNNNNNNNNNNmmmmdhhyyyyyy/
-> smmmNNNNNNNNNNNNNNNNNNNNNNNNNNNNNmmms
-> /dNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNd/
-> `:sdNNNNNNNNNNNNNNNNNNNNNNNNNds:`
-> `-+shdNNNNNNNNNNNNNNNdhs+-`
-> `.-:///////:-.`
->
-> #################################################################
->
-> You can configure your wine build flavour (right now for example)
-> by editing the customization.cfg file next to this PKGBUILD,
-> or by creating a custom config, for example
-> ~/.config/frogminer/wine-tkg.cfg (path set in config file)
-> to override some or all of its values.
->
-> Current path is '/home/redd/Downloads/wine-tkg-git-7.x-/wine-tkg-git'
->
-> If you are rebuilding using the same configuration, you may want
-> to delete/move previously built package if in the same dir.
->
-> ###################################TkG##########was##########here
When you are ready, press enter to continue.
-> No _LOCAL_PRESET set in .cfg. Please select your desired base (or hit enter for default) :
-> 0 - default
-> 1 - mainline
-> 2 - mwo
-> 3 - osu
-> 4 - protonified
-> 5 - staging
-> 6 - valve
-> 7 - valve-exp-bleeding
-> 8 - valve-exp
choice [0-8]: 4
-> Preset configuration protonified will be used to override customization.cfg values.
->
-> Overriding default pkgname. New pkgname: wine-tkg-git-protonified
->
-> ccache was not found and will not be used
==> Making package: wine-tkg-git-protonified 0-327 (Wed 13 Sep 2023 10:25:59 PM CDT)
==> Checking runtime dependencies...
==> Checking buildtime dependencies...
==> Retrieving sources...
-> Updating wine-mirror-git git repo...
-> Updating wine-staging-git git repo...
-> Found 30-win32-aliases.conf
-> Found wine-binfmt.conf
==> Validating source files with md5sums...
wine-mirror-git ... Skipped
wine-staging-git ... Skipped
30-win32-aliases.conf ... Passed
wine-binfmt.conf ... Passed
==> Extracting sources...
-> Creating working copy of wine-mirror-git git repo...
Switched to a new branch 'makepkg'
-> Creating working copy of wine-staging-git git repo...
Switched to a new branch 'makepkg'
==> Starting prepare()...
->
==> WARNING: ! Staging has disabled mfplat support on this revision, so video playback will not work in games using mfplat unless a hotfix is available (last staging commit with it was bcfed21ea1925e06c1f0db0e86cb2380300b8aa9) !
-> Changing wine HEAD to the wine-staging base commit...
/home/redd/Downloads/wine-tkg-git-7.x-/wine-tkg-git/wine-tkg-scripts/prepare.sh: line 520: ../wine-staging-git/patches/patchinstall.sh: No such file or directory
fatal: empty string is not a valid pathspec. please use . instead if you meant to match all paths
==> ERROR: A failure occurred in prepare().
Aborting...
-> Removed BIG_UGLY_FROGMINER - Ribbit
-> Removed Proton-tkg token - Valve Ribbit
-> exit cleanup done
```
I'm trying to use a version of Wine with Protonify to fix an issue I'm having with another application as this user suggested yet I'm getting this issue. Any help?
prepare.log
``` [1m[34m ->(B[m[1m Cleaning wine-staging source code tree...(B[m HEAD is now at b8296970 Rebase against 1b987bfde68b75da3b718ba065826b01b5d6736e. [1m[34m ->(B[m[1m Cleaning wine source code tree...(B[m HEAD is now at 81c05589afa shell32: Use a signed value to assign single signed bitfields values. ```customization.cfg
```cfg # 'Wine-to-rule-them-all' - Wine-TkG simple config file ## ## This config file contains the basic settings of your build. ## For deeper configuration, see wine-tkg-profiles/advanced-customization.cfg ## #### NON-MAKEPKG OPTIONS (Won't affect makepkg builds) #### # Set to the desired installation path for your build(s). A versioned dir containing your build will be created inside that target. # Example: _nomakepkg_prefix_path="/home/frog" will install your build in /home/frog/wine-tkg-******** _nomakepkg_prefix_path="/home/redd/wine-tkg/protonify" # Set to true to get a prompt after the 64-bit part is built, enabling package switching before building the 32-bit side. # This is a workaround for distros shipping broken devel packages that can't coexist as multilib _nomakepkg_midbuild_prompt="false" # Set to the distro of your choice to attempt dependency resolution. Valid options are "debuntu" (for debian, ubuntu and similar), "fedora" or "archlinux". _nomakepkg_dep_resolution_distro="" #### EXTERNAL INSTALLATION SETTINGS - !! ONLY AFFECTS MAKEPKG !! #### # Set to true to install into external path instead of /usr. This allows you to install multiple different versions in parallel. # !!! Don't forget that you'll have to use /opt/wine-something/bin/wine instead of just wine (same for winecfg etc.) !!! _EXTERNAL_INSTALL="false" #### GENERATE DEBIAN PACKAGE #### # Set to true if you want to generate a debian package after building. Currently doesn't work with _EXTERNAL_INSTALL option. # This generates a debian package from build files ready to be packaged. _GENERATE_DEBIAN_PACKAGE="false" #### WINE FLAVOUR SETTINGS #### # plain wine commit or version tag if you want to use a specific wine version. Can use e.g. "64d9f30", "wine-3.16" or "wine-4.0" # !!! Only affects non-staging builds (you want to edit the staging_version below for staging builds) !!! # Leave empty to use latest master - https://github.com/wine-mirror/wine/commits/master _plain_version="" # staging _use_staging="true" # staging commit or version tag if you want to use a specific staging version. Can use e.g. "7cfceb7", "v3.16" or "v4.0" # Leave empty to use latest master - https://github.com/wine-staging/wine-staging/commits/master _staging_version="" # fastsync - disable at runtime with WINE_DISABLE_FAST_SYNC=1 envvar - Set to true to enable winesync/fastsync support - https://repo.or.cz/wine/zf.git/shortlog/refs/heads/fastsync4 # !! on plain: Disables esync / fsync support !! # !! on staging: Requires fsync support !! _use_fastsync="false" # esync - Enable with WINEESYNC=1 envvar - Set to true to enable esync support on plain wine or wine-staging <4.6 (it got merged in wine-staging 4.6). The option is ignored on wine-staging 4.6+ # You may need to raise your fd limits -> https://github.com/zfigura/wine/blob/esync/README.esync _use_esync="false" # fsync - Enable with WINEFSYNC=1 envvar - Set to true to enable fsync support, an experimental replacement for esync introduced with Proton 4.11-1 - Requires Wine Mainline 4.7.r168.g29914d583f / Staging 4.9.r7.g197e08b4 or newer # https://steamcommunity.com/games/221410/announcements/detail/2957094910196249305 _use_fsync="true" # futex_waitv() API for fsync - Requires 5.16 kernel or kernel with backported patches - https://github.com/ValveSoftware/wine/pull/128 # !! Replaces previous fsync interfaces support !! _fsync_futex_waitv="true" # vkd3dlib - We don't want to use vkd3d native library by default to allow for vkd3d-proton usage # Set to "true" to enable explicit mainline vkd3d library support - default is "false" _use_vkd3dlib="false" # Set to false to add DXVK configuration support to Wine's DXGI, allowing for VKD3D to run while keeping DXVK dxgi functionalities. # !! For DXVK to work properly with this option set to false, you'll need a DXVK build that comes with dxvk_config.dll !! # Keep in mind Wine's dxgi can be more unstable and less compatible when used with DXVK. _dxvk_dxgi="true" #### GAME-SPECIFIC PATCHES #### # Fix for Warframe Launcher failing to update itself - https://bugs.winehq.org/show_bug.cgi?id=33845 https://bugs.winehq.org/show_bug.cgi?id=45701 # https://www.winehq.org/pipermail/wine-devel/2018-October/133068.html - Merged in staging 8b930ae (4.6 devel) # It made a comeback with 5.5 (5e218fe7) _warframelauncher_fix="true" # Mechwarrior Online fix - https://mwomercs.com/forums/topic/268847-running-the-game-on-ubuntu-steam-play/page__st__20__p__6195387#entry6195387 _mwo_fix="false" # Resident Evil 4 hack - https://bugs.winehq.org/show_bug.cgi?id=46336 _re4_fix="false" # Child window support for vk - Fixes World of Final Fantasy, CEMU vulkan renderer and others - https://bugs.winehq.org/show_bug.cgi?id=45277 _childwindow_fix="true" # Fix for LoL 9.20+ crashing - Depends on _use_staging="true" - https://bugs.winehq.org/show_bug.cgi?id=47198 & https://bugs.winehq.org/show_bug.cgi?id=47915 - Requires vdso32 disabled (as root: `echo 0 > /proc/sys/abi/vsyscall32`) # lol depends on the following staging patches : # winebuild-Fake_Dlls, ntdll-RtlCreateUserThread, ntdll-NtContinue, ntdll-SystemExtendedProcessInformation, ntdll-SystemModuleInformation, ntdll-ThreadHideFromDebugger, wow64cpu-Wow64Transition, user32-InternalGetWindowIcon, ntdll-Pipe_SpecialCharacters, ntdll-NtDevicePath, ntdll-NtQueryVirtualMemory, fonts-Missing_Fonts, crypt32-CMS_Certificates, bcrypt-ECDHSecretAgreement, winex11-ime-check-thread-data _lol920_fix="false" # Fix for Assetto Corsa performance drop when HUD elements are displayed - https://bugs.winehq.org/show_bug.cgi?id=46955 - Create all kind of issues since b7b1ad0 (5.9 devel), so be careful with that. _assettocorsa_hudperf_fix="false" # Fixes for Mortal Kombat 11 - Requires staging, _proton_fs_hack="true", native mfplat (win7) or staging mfplat support and a different GPU driver than RADV # On Wine 5.2 (up to b1c748c8) and lower, it needs to be toogled on with the WINE_LOW_USER_SPACE_LIMIT=1 envvar _mk11_fix="true" # Workaround for Final Fantasy XIV Launcher 404 error - Thanks @varris1 ! - Fixed by d535df42f665a097ec721b10fb49d7b18f899be9 (4.10) # Found to also enable the new launcher (that came with the 5.1 update) to work *with issues* _ffxivlauncher_fix="false" # Background music on King of Fighters 98 and 2002 is silent on Wine-staging and the `xactengine-initial` patchset was found to introduce the issue. Set to "true" to disable it as a workaround. _kof98_2002_BGM_fix="false" # Fix for Quake Champions by Paul Gofman for Proton - Depends on _protonify="true" and _use_staging="true" # This patchset breaks Genshin Impact _quake_champions_fix="false" #### OTHER PATCHES #### # launch with dedicated gpu desktop entry patch - makes an additional desktop entry which launches app with DRI_PRIME set to 1 (only for switchable graphics with mesa drivers) _launch_with_dedicated_gpu="false" # Update winevulkan to whatever version I have pushed last, til next time, for new shiny and tasty vk extensions support. Thanks dadドイツ人 ! _update_winevulkan="true" # Joshua Ashton's take on making wine dialogs and menus less win95-ish - https://github.com/Joshua-Ashton/wine/tree/wine-better-theme _use_josh_flat_theme="true" #### PROTON PATCHES #### # Bypass compositor in fullscreen modes - Typically reduces stuttering and improves performance - https://github.com/ValveSoftware/wine/commit/141ba5cf73029029a5a0bd2cdcfd5f9f9ab7ee7b _FS_bypass_compositor="true" # Proton Fullscreen patch - Requires 3.16+ for staging and 5.0+ for mainline - Allows resolution changes for fullscreen games without changing desktop resolution # You can optionally use nearest neighbour upscaling with the WINE_FULLSCREEN_INTEGER_SCALING envvar _proton_fs_hack="true" # Proton compatible rawinput patchset - Only effective when _proton_fs_hack is set to "true" - Requires a tree containing 6d7828e8df68178ca662bc618f7598254afcfbe1 (4.20+) _proton_rawinput="true" # Enforce mscvrt Dlls to native then builtin - from Proton _msvcrt_nativebuiltin="true" # Set the default wine version to win10 (instead of win7) - Necessary to enable d3d12 (for use with vkd3d) in some games _win10_default="true" # Other misc proton patches and hacks - Notably contains fixes for some native vk games (such as Doom Eternal) as well as Rockstar launcher # Also enables some winevulkan performance optimizations - https://github.com/Joshua-Ashton/proton-wine/tree/winevulkan-opt (fs hack) - https://github.com/Joshua-Ashton/wine/commits/winevulkan-opt-mainline (no fs hack) _protonify="true" #### USER PATCHES - See README in ./wine-tkg-userpatches dir for instructions #### # community patches - add patches (separated by a space) of your choice by name from the community-patches dir - https://github.com/Frogging-Family/community-patches # example: _community_patches="amdags.mypatch GNUTLShack.mypatch" _community_patches="roblox_mouse_fix-fshack.mypatch" # Automatically update community-patches from git - set to false if you don't want this behaviour, useful for example if you have your own fork. _community_patches_auto_update="true" ```makepkg -si
```bash [redd@archlinux wine-tkg-git]$ makepkg -si -> -> .---.` `.---. -> `/syhhhyso- -osyhhhys/` -> .syNMdhNNhss/``.---.``/sshNNhdMNys. -> +sdMh.`+MNsssssssssssssssNM+`.hMds+ -> :syNNdhNNhssssssssssssssshNNhdNNys: -> /ssyhhhysssssssssssssssssyhhhyss/ -> .ossssssssssssssssssssssssssssso. -> :sssssssssssssssssssssssssssssssss: -> /sssssssssssssssssssssssssssssssssss/ -> :sssssssssssssoosssssssoosssssssssssss: -> osssssssssssssoosssssssoossssssssssssso -> osssssssssssyyyyhhhhhhhyyyyssssssssssso -> /yyyyyyhhdmmmmNNNNNNNNNNNmmmmdhhyyyyyy/ -> smmmNNNNNNNNNNNNNNNNNNNNNNNNNNNNNmmms -> /dNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNd/ -> `:sdNNNNNNNNNNNNNNNNNNNNNNNNNds:` -> `-+shdNNNNNNNNNNNNNNNdhs+-` -> `.-:///////:-.` -> -> ################################################################# -> -> You can configure your wine build flavour (right now for example) -> by editing the customization.cfg file next to this PKGBUILD, -> or by creating a custom config, for example -> ~/.config/frogminer/wine-tkg.cfg (path set in config file) -> to override some or all of its values. -> -> Current path is '/home/redd/Downloads/wine-tkg-git-7.x-/wine-tkg-git' -> -> If you are rebuilding using the same configuration, you may want -> to delete/move previously built package if in the same dir. -> -> ###################################TkG##########was##########here When you are ready, press enter to continue. -> No _LOCAL_PRESET set in .cfg. Please select your desired base (or hit enter for default) : -> 0 - default -> 1 - mainline -> 2 - mwo -> 3 - osu -> 4 - protonified -> 5 - staging -> 6 - valve -> 7 - valve-exp-bleeding -> 8 - valve-exp choice [0-8]: 4 -> Preset configuration protonified will be used to override customization.cfg values. -> -> Overriding default pkgname. New pkgname: wine-tkg-git-protonified -> -> ccache was not found and will not be used ==> Making package: wine-tkg-git-protonified 0-327 (Wed 13 Sep 2023 10:25:59 PM CDT) ==> Checking runtime dependencies... ==> Checking buildtime dependencies... ==> Retrieving sources... -> Updating wine-mirror-git git repo... -> Updating wine-staging-git git repo... -> Found 30-win32-aliases.conf -> Found wine-binfmt.conf ==> Validating source files with md5sums... wine-mirror-git ... Skipped wine-staging-git ... Skipped 30-win32-aliases.conf ... Passed wine-binfmt.conf ... Passed ==> Extracting sources... -> Creating working copy of wine-mirror-git git repo... Switched to a new branch 'makepkg' -> Creating working copy of wine-staging-git git repo... Switched to a new branch 'makepkg' ==> Starting prepare()... -> ==> WARNING: ! Staging has disabled mfplat support on this revision, so video playback will not work in games using mfplat unless a hotfix is available (last staging commit with it was bcfed21ea1925e06c1f0db0e86cb2380300b8aa9) ! -> Changing wine HEAD to the wine-staging base commit... /home/redd/Downloads/wine-tkg-git-7.x-/wine-tkg-git/wine-tkg-scripts/prepare.sh: line 520: ../wine-staging-git/patches/patchinstall.sh: No such file or directory fatal: empty string is not a valid pathspec. please use . instead if you meant to match all paths ==> ERROR: A failure occurred in prepare(). Aborting... -> Removed BIG_UGLY_FROGMINER - Ribbit -> Removed Proton-tkg token - Valve Ribbit -> exit cleanup done ```I'm trying to use a version of Wine with Protonify to fix an issue I'm having with another application as this user suggested yet I'm getting this issue. Any help?