Frogging-Family / wine-tkg-git

The wine-tkg build systems, to create custom Wine and Proton builds
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Gallium Nine doesn't work on wine-tkg anymore. #532

Open niobium93 opened 2 years ago

niobium93 commented 2 years ago

Using wine-tkg-staging-fsync-git-6.18.r5.gc4535e89-326 package from chaotic-aur and wine-nine-0.8-1 from Arch Linux multilib. It's installed by symlinking /usr/lib32/wine/d3d9-nine.dll.so to ./d3d9.dll in the games folder and setting d3d9.dll to native. Works perfectly using wine-staging from Arch. In wine-tkg always crashes on launch regardless of the game. Log: wine-tkg gallium nine.log The error at the end is always the same in any game.

Tk-Glitch commented 2 years ago

Please try again against a current tree.

niobium93 commented 2 years ago

Just tried against wine-tkg-staging-fsync-git 6.20.r0.g3fb6eb99-326 and the problem remains.

niobium93 commented 2 years ago

Also wine-staging 6.19-1 continues to work fine.

rea987 commented 2 years ago

I confirm that applying wine-nine-standalone v0.8 on Proton prefix made by proton_tkg_6.17.r0.g5f19a815.release.tar.gz doesn't work. ninewinecfg shows that Gallium Nine is in use but when a D3D9 game is lauched, it crashes, when ninewinecfg is re-checked, Gallium Nine settings seems unticked. Enabling Gallium Nine again and relaunching the game yield the same result.

resim