Open ThisNekoGuy opened 1 year ago
The problems seems to be caused by libgstqsv.so
which is apparently a gstreamer plugin.
Does removing libgstqsv.so
(See path in your crash log) solve the issue?
I was about to test this with a new build of both Wine and Gstreamer but the game thew this error on startup before the game window even appeared: steam-1196590.log
298703.335:0128:012c:trace:loaddll:build_module Loaded L"Z:\\mnt\\extraStorage\\Gaming\\SteamLibrary\\steamapps\\common\\Resident Evil Village BIOHAZARD VILLAGE\\steam_api64.dll" at 000000013B400000: native
298703.336:0128:012c:warn:debugstr:OutputDebugStringA "[S_API FAIL] SteamAPI_Init() failed\n"
For some reason it look like the game load the windows version of the steam API steam_api64.dll
Since the steam client doesn't run inside proton this may explain the steam api initialization failure.
I've got no idea why it's trying to do that; it's odd
@Fox2Code I actually can't launch any game with 8.3 because of the API issue :v
I rolled back to Wine 8.1.r1.gf2f8b949
(new prefix) and now, on launch, it throws an error about not being able to detect d3d12core.dll
when it is most certainly in the resulting build :skull_and_crossbones:
That specific issue (d3d12core) should be fixed now.
There seems to be a gstreamer issue with running RE8? I'm not exactly sure what causes it...
Proton/Wine Version:
proton_tkg_8.1.r6.g7a0d4fb5.Staging-fsync_futex2
steam-1196590.log