Closed nicko996 closed 2 years ago
So I pretty much can't implement what you're thinking at all. Short explanation: When the game stores Mayhem data, it only stores the seed of the Mayhem. (If you've played Minecraft, imagine how worlds have random seeds and such). So in reality, I can't explicitly have a "pick and choose" style list of all of the possible mayhem modifiers (plus, if they add/remove mayhem modifiers (even via hotfixes!), it completely changes).
Currently the Mayhem Seed is editable via the GameStateSaveDataForPlaythroughs
field in the Raw
tab though.
Personally the best I can do is make that seed more accessible to the layman (i.e. General
tab), but given how volatile the Mayhem Seeds are (i.e. GBX adds/removes a modifer, then everyone complains mayhem seed no worky), it might not be the best to share them around for most people.
Don't know if it's possible but it would be useful to being able to choose the mayhem modifiers for each mayhem level.