Open Ghostipedia opened 11 months ago
[ ] Completed
[x] Denied
Name : Chipped Mod Function / Why we should add it : Adds a large selection of blocks through changing existing block textures through special workstations / Players have more options for building blocks. [URL] : https://www.curseforge.com/minecraft/mc-mods/chipped
Name: Trash Cans Mod Function / Why we should add it: Adds trash cans to void a lot of unwanted stuff. Currently there is no way to trash excess liquids, and the GT voiding covers don't have a complete recipe (Detector Covers used in the recipes.).
URL: https://www.curseforge.com/minecraft/mc-mods/trash-cans
Name: Construction Wands Mod Function / Why we should add it: Makes building less tedious
URL: https://www.curseforge.com/minecraft/mc-mods/construction-wand
Name: Fairy Lights
Mod Function / Why we should add it: Adds more and nice looking light sources to the game
URL: https://www.curseforge.com/minecraft/mc-mods/fairy-lights
[ ] Completed
- [x] Denied
Name : Chipped Mod Function / Why we should add it : Adds a large selection of blocks through changing existing block textures through special workstations / Players have more options for building blocks. [URL] : https://www.curseforge.com/minecraft/mc-mods/chipped
Instead We are using ReChiseled
[ ] Completed
- [ ] Denied Name: Blahaj Restitched Mod Function / Why we should add it: Adds blahaj......
What the fuck
- [ ] Completed
- [ ] Denied Name : Make the biomes smaller Mod Function / Why we should add it : I should not have to spawn into 4 separate worlds and each of them only consist of 1 homogenous biome for thousands of blocks across. Two of the worlds I started is nothing but an island inside a deep ocean, another just spawned me into deep ocean with nothing else, and the last one was nothing but tundra. I've seen more Elder Guardian temples than actual walkable blocks at this point.
Make a seperate ticket for non-mod suggestions please. This thread is for mod suggestions.
[ ] Completed
- [ ] Denied Name : Make the biomes smaller Mod Function / Why we should add it : I should not have to spawn into 4 separate worlds and each of them only consist of 1 homogenous biome for thousands of blocks across. Two of the worlds I started is nothing but an island inside a deep ocean, another just spawned me into deep ocean with nothing else, and the last one was nothing but tundra. I've seen more Elder Guardian temples than actual walkable blocks at this point.
This just seems like some awful and I mean seriously awful luck, I just took the time to generate several worlds and each t ime got plopped down somewhere different. - As a player you also have access to /rtp if the area you spawn in at is not-ideal
However this is not a Mod-Feature Request like mentioned above so I'll have to mark it as denied
- [ ] Completed
- [x] Denied
Name : Chipped Mod Function / Why we should add it : Adds a large selection of blocks through changing existing block textures through special workstations / Players have more options for building blocks. [URL] : https://www.curseforge.com/minecraft/mc-mods/chipped
i second this,
- [ ] Completed
- [x] Denied
Name : Chipped Mod Function / Why we should add it : Adds a large selection of blocks through changing existing block textures through special workstations / Players have more options for building blocks. [URL] : https://www.curseforge.com/minecraft/mc-mods/chipped
i second this,
Suggestions only please.
Name : Just Enough Resources Mod Function / Why we should add it : Adds integration to JEI for a lot of useful things including mob drops, loot tables, ore gen, etc. [URL] : https://www.curseforge.com/minecraft/mc-mods/just-enough-resources-jer/
Name : YUNG's Better Fortresses Mod Function / Why we should add it : Overhauls nether fortress generation. Most of YUNG's mods are already in the pack, so it makes sense (to me atleast) to add this one too and complete the set [URL] : https://www.curseforge.com/minecraft/mc-mods/yungs-better-nether-fortresses
Name : ULV Covers Modern Mod Function / Why we should add it : Adds ULV covers for the steam age. Some covers such as robot arm and fluid pump are really useful for steam age, but the LV recipes are unattainable [URL] : https://www.curseforge.com/minecraft/mc-mods/ulv-covers-modern
[URL] :https://www.curseforge.com/minecraft/mc-mods/some-assembly-required
Name : More Overlays Updated Mod Function / Why we should add it : Main reason is because it adds ability to double click the JEI search bar to search for items but having a light level indicator when lighting up your base or mining would be a QOL feature. [URL] : https://www.curseforge.com/minecraft/mc-mods/more-overlays-updated
Name : create low heated
Mod Function / Why we should add it : removes heating from magma blocks/campfires for steam engines letting you limit what can power them
[URL] : https://www.curseforge.com/minecraft/mc-mods/create-low-heated
Name : RGBBlocks
Mod Function / Why we should add it : Neon. :)
[URL] : https://www.curseforge.com/minecraft/mc-mods/rgb-blocks-forge
Name : Nature's Compass
Mod Function / Why we should add it : (removed in 0.5.1) Useful for finding biomes where materials spawn (sculk, blackstone bulbs, liquid blood) Saves a lot of time running around headlessly
[URL] : https://www.curseforge.com/minecraft/mc-mods/natures-compass
Name : Simple Tombstone
Mod Function / Why we should add it : (also removed in 0.5.1) MY ITEMS ARE EVERYWHERE AAAAAAAA
[URL] : https://www.curseforge.com/minecraft/mc-mods/simple-tomb
Please suggest mods using the following format
Please separate Mods into different messages.