I implemented a system that can change the effect of every applied enchants. Theres only one now (besides the default one that does nothing) "negation".
Negation flips the multipliers, so strength becomes weakness.
It might also be a breaking change, since I changed the storage structure.
I implemented a system that can change the effect of every applied enchants. Theres only one now (besides the default one that does nothing) "negation".
Negation flips the multipliers, so strength becomes weakness.
It might also be a breaking change, since I changed the storage structure.