some spells show incorrect power usage
e.g searing pain has weird int overflow when learning 'cataclysm' talent.
need to check SMSG_SET_PCT_SPELL_MODIFIER , SMSG_SET_FLAT_SPELL_MODIFIER, and similar
looks to be caused by trinity sending the modifier as a float, while hermes and vmangos use int32, changing to use int32 does partly solve the issue, however the tooltip/resolved value still not accurate.
some spells show incorrect power usage e.g searing pain has weird int overflow when learning 'cataclysm' talent. need to check SMSG_SET_PCT_SPELL_MODIFIER , SMSG_SET_FLAT_SPELL_MODIFIER, and similar looks to be caused by trinity sending the modifier as a float, while hermes and vmangos use int32, changing to use int32 does partly solve the issue, however the tooltip/resolved value still not accurate.