Open grrminator opened 1 month ago
The current FBX export behaviour is largely based on the original wow model viewer, so should work mostly the same. Using blender to open the exported FBX files should work ok. I'm not aware of what the advantages of OBJ would be over FBX?
I posted in another thread so, sorry for the crosspost but is relevant. When I open the FBX file in blender things like the helmet are on the "floor". Not sure how to fix this but, Im really just looking for a way to convert to STL so I can print minis of my characters
https://i.imgur.com/wyReT4A.png
Edit: Is there a reason you do FBX only? Other programs do not like these FBX files and I would just like an option to make it an OBJ File and go from there.
Weapons are also not exported it seems.