Closed alespin2021 closed 2 years ago
I follow the instructions (unreal 4.27), get connected and send messages to the signalr server... but I can't receive message from the server.
Hub = GEngine->GetEngineSubsystem<USignalRSubsystem>()>CreateHubConnection("http://localhost:5084/echoHub"); Hub->On(TEXT("Say")).BindLambda([](const TArray<FSignalRValue>& Arguments) { UE_LOG(LogTemp, Warning, TEXT("Message received")); }); Hub->OnConnected().AddLambda([this]{ UE_LOG(LogTemp, Warning, TEXT("Connected")); }); Hub->OnConnectionError().AddLambda([](const FString Message) { UE_LOG(LogTemp, Warning, TEXT("Error: %s"), *Message); }); Hub->Start();
I will like to know at least where to debug... because Im not getting anything
my bad... its ok now
@alespin2021 Hello, could you maybe specify what was your issue and how you fixed it?
I follow the instructions (unreal 4.27), get connected and send messages to the signalr server... but I can't receive message from the server.
I will like to know at least where to debug... because Im not getting anything