There are some connectors like the VideoTextureConnector that have missing implementations. We can take a closer look at what's currently missing to ensure the greatest degree of compatibility.
I'm not as well-versed with all the existing connector behavior, but this can probably be handled on an as-needed basis in the form of crash, bug, and feature issues.
There are some connectors like the VideoTextureConnector that have missing implementations. We can take a closer look at what's currently missing to ensure the greatest degree of compatibility.