Frstrm / TokenLightCondition

Determine the lighting conditions of a token based on placed lights and token lights
MIT License
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Condition is not updated after effect cancelation #59

Open renzo38 opened 11 months ago

renzo38 commented 11 months ago

Thanks for this very usefull module, I am using it with the 'Torch' one. As you can see in the video, the torch module is creating a 'ligth animation' for simulating a torch (or other light source). When the animation ends, the light condition is not updated. When the animation is created 'by hand' on the token itself, it works. Do you have any clue about this ?

tokenlightcondition

Regards.

Frstrm commented 11 months ago

hmm not sure, i'll have to look at how it's terminating the 'light animation' as you say ( i.e. is it actually removing it, or just making it transparent/hidden ). The module looks for certain hooks to be triggered to do a loop of the tokens... and if that removal isn't triggering one of those hooks...