Closed edualm closed 4 years ago
Hey..
I tried the build posted here: https://github.com/FruityRazer/FruityUI/releases/tag/v1.2b1
It's recognising the device, and displaying the appropriate UI, but no changes are occurring on the actual device when hitting Save.
If it's any help, the most recent build of Razer-MacOS now has basic working support for the Razer mice (tested with the same mouse I'm using here). https://github.com/1kc/razer-macos/
Let's keep discussing this at https://github.com/FruityRazer/FruityKit/issues/6.
This PR adds support for the following:
openrazer
's support);starlight
effect on keyboards.