Closed vitalii2011 closed 1 year ago
Hello!
I'll upload an update in the next few days where this problem is fixed.
Thank you for the report! :D
Hey!
The new version is now available here on github :D
Hope this helps
Kindest regards Gerrit
After updating the mod, new entries appeared (it was this tractor that worked):
dataS/scripts/specialization/SpecializationUtil.lua (23)
dataS/scripts/vehicles/Vehicle.lua (973) : raiseEvent
dataS/scripts/i3d/I3DManager.lua (134) : asyncCallbackFunction
2023-04-23 07:55 Error (physics): Wheel shape not found for 'getAxleSpeed', object fastrac4220_axis_component2 wheelShapeIndex 0
2023-04-23 07:55 Error (physics): Wheel shape not found for 'getAxleSpeed', object fastrac4220_axis_component2 wheelShapeIndex 0
2023-04-23 07:55 Error (physics): Wheel shape not found for 'getAxleSpeed', object fastrac4220_main_component1 wheelShapeIndex 0
2023-04-23 07:55 Error (physics): Wheel shape not found for 'getAxleSpeed', object fastrac4220_main_component1 wheelShapeIndex 0
Thank you for the translation!!! And thanks for the info about the other translations, I didn't know that yet...
Could you tell me what Fastrac you were using? I don't have any problems with this one https://www.farming-simulator.com/mod.php?lang=de&country=at&mod_id=237476
Tractor from https://www.farming-simulator.com/mod.php?mod_id=237476
But before and after the update of the mod, this tractor was parked, but the entry nevertheless appeared in the log. I do not know why. But maybe it doesn't matter.
What tires where you using exactly? That's the only cause I can think of, besides the possibility that another mod is responsible for my script not finding the necessary values
And the logs you send are the same aren't they? At least I can't find any errors from my mod in the log_07.txt š¤
In order for the "reconsolidation of the soil" to begin, I set Standard.
I do not insist, but the log entries appear immediately/only after the message: "Slip Destroys Fields: Ground is being destroyed!".
Ahh now I have found them in your log. My bad. However, I cannot reproduce the error š¤ Have you tried it without any other mods yet?
I'm trying. But I can't find the "hero of the occasion" yet. All "most likely" mods activated. I will activate in batches - I must find it.
Repeat on a new map, with the same activated mods, with approximately the same conditions, on the same technique ā it did not work. With which I congratulate you. :) The question can be closed.
So the map was the problem? If so, could you tell me the name of the map so I can take a look at it and see if I can fix the error anyway
Same vanilla Elmcreek as Errors in the log.
š Iām a little confused right now.
Did you find the cause of the problem?
No, I didn't. On Elmcreek, which I have been developing for several weeks, the error records are repeated. (After updating SDF to 1.0.0.3) On the new Elmcreek, I could not repeat this. This is the first time I've encountered this and so far there are no ideas. (Not from my practice: fixing errors in one script, "wake up" errors in another mod) These "Errors" do not interfere with my game.
Oh okay now I think I understand.
Then I'll close the question now :)
Thank you so much for taking the trouble and opening the question!!!
Have a great week! Gerrit
RU for v1.0.0.5: modDesc.zip
Thank you!
Error: vehicle type 'FS22_Trex_600.Trex' has unknown specialization 'SlipDestroysFields!