Frvetz / FS22_SlipDestroysFields

GNU General Public License v3.0
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Stones after destroying a field #9

Open KITT3000 opened 1 year ago

KITT3000 commented 1 year ago

I like this mod but I hate stones, so I edited the script so that they don't appear when the wheel slips and destroys the field. If you want you can apply this fix, just add these 2 parameters for each line of cultivator area update.

(startWorldX, startWorldZ, widthWorldX, widthWorldZ, heightWorldX, heightWorldZ, createField, limitFruitDestructionToField, angle, blockedSprayTypeIndex, setsWeeds, disableStones)

FSDensityMapUtil.updateCultivatorArea(x0, z0, x1, z1, x2, z2, true, true, nil, nil, false, true)
Frvetz commented 1 year ago

Oh awesome!!! Thank you very much! Unfortunately I have already sent in an update to the modhub so I won't be able to add it with the next update, but I'll do my best to implement it in version 1.0.0.4

Thalley commented 1 year ago

Was just about to post the same issue, as this isn't great: Untitled-min

Frvetz commented 1 year ago

So sorry! I updated the file on GitHub with the fix!

Thalley commented 1 year ago

So sorry! I updated the file on GitHub with the fix!

Thanks! Will look out for the next release on Modhub