Hi @Tz2H,
We used Open3D for our visualization. Our configuration is as follows:
For material rendering, we use mat = open3d.visualization.rendering.MaterialRecord(), with mat.shader = 'defaultUnlit' and mat.point_size = 10.0
To construct the point cloud and set its color, we use open3d.utility.Vector3dVector(). To visualize cases of multi-affordance detection, you should consider using different colors for different affordance labels.
For the final visualization, we use o3d.visualization.draw()
Hi @Tz2H, We used Open3D for our visualization. Our configuration is as follows:
mat = open3d.visualization.rendering.MaterialRecord()
, withmat.shader = 'defaultUnlit'
andmat.point_size = 10.0
open3d.utility.Vector3dVector()
. To visualize cases of multi-affordance detection, you should consider using different colors for different affordance labels.o3d.visualization.draw()
Best regards, Toan.