FullFrontalFrog / OhSoHeroTracker

Issue tracker / bug report list for Oh So Hero!
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Slide clipping bug #2

Closed MagLjudik closed 3 years ago

MagLjudik commented 3 years ago

Summary

Intense sliding might cause clipping through objects and walls.

Consequences

This bug might be exploited by players to access parts of the game before the story allows that. It might also lead to getting stuck in objects, sometimes even without possibility to get out. Finally, at some spots it's possible to slide out of bounds.

Steps to recreate

  1. Obtain Lonoe's Natural Loob in Treewish Forest
  2. Press direction + down + jump button combo intensely when close to objects and walls. Might not work everywhere though!

Result expected: Protagonist stays on place. Result achieved: Protagonist clips through the wall/into the object.

Examples

1. Sheo Islands Beach, clip through boxes and landed spaceship. See video here

2. Treewish Forest, clips though multiple objects, including stone blocks that only can be broken with butt stomp. Would be a serious exploit if sliding ability was obtainable before butt stomp. Reporter got stuck sliding See video here

3. Brask jungle, clip through the wall next to the gem, right into room with next gem. See video here

Configuration and system information

Wasn't provided by original repoter

FullFrontalFrog commented 3 years ago

This was reported on Pre Edition II by DevSkaRued on Discord.

MagLjudik commented 3 years ago

This bug is present in version 0.15.100 as well, just for note.

MagLjudik commented 3 years ago

While I tried to repeat some other bugs today, I discovered two spots where player might go out of bounds with the slide by clipping through - at Brasks Palace (also reported in osh-bugs) and on Southeast beach, where you can clip though invisible wall to the left from entrance. I didn't report those separately because they're most likely caused by this issue as well.

FullFrontalFrog commented 3 years ago

I addressed a problem spot in Brask's Jungle reported by Bl4ckyP. Not a fix for this issue, but this particular area was too easily exploited.

The slide itself needs to be fixed. This is occurring in too many instances, and it's not just about the geometry of the environments.

FullFrontalFrog commented 3 years ago

A fix is ready for 0.16.100.

MagLjudik commented 3 years ago

Can confirm that this bug does not occur on 0.16.100. So I guess the issue can be closed.