FullFrontalFrog / OhSoHeroTracker

Issue tracker / bug report list for Oh So Hero!
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Ultrawide screen issues #44

Closed MagLjudik closed 2 months ago

MagLjudik commented 2 years ago

Oh So Hero! v. 0.17.100

Summary

Several users have pointed out issues when playing with ultrawide screen. That only affects main menu and option menu, with some overlaps and cutoffs with no ability to scroll option menus.

As I don't have suitable screen for testing, I couldn't replicate the issue, but screenshots provided by one of the users work as proof of the bug's existence.

Consequences

Users with ultrawide screens can't use options menu properly unless changed resolution with aspect ratio 16:9.

Steps to recreate

  1. Launch the game on an ultra-wide screen
  2. Go to options

Result expected: Options fit on screen or scrolling Result achieved: Options cut off

Examples

image image

Error Log

Not provided

Configuration and system information

Screen resolution: 3440x1440. No other info provided.

FullFrontalFrog commented 2 years ago

Thanks for the report, Mag! This will need to be tackled with further UI work.

FullFrontalFrog commented 2 years ago

I have a fix ready for v0.17.300!

MagLjudik commented 1 year ago
image

Now that I have an Ultrawide screen myself, I noticed that new Pause menu is a bit buggy on this resolution, so I'm reopening this issue. @FullFrontalFrog can you investigate when you have extra time? :)

FullFrontalFrog commented 1 year ago

I will fix this in a future update with full-game support for ultrawide monitors. Until then, in the Options, please select a resolution using a 16:9 aspect ratio, such as 1920x1080 or 3840x2160.

MagLjudik commented 1 year ago

This seem to affect some other places as well, like intro: image This UI does not display when dialog box is up and is partially hidden behind the picture. I tested it in classic 16:9 resolution and it does not happen there, so it seem to be a resolution-specific bug.

MagLjudik commented 1 year ago

Camera stutters in Hiroto Dojo near first Haya on ultrawide res (for the record)

FullFrontalFrog commented 9 months ago

I'm taking care of this as part of Android. Please retest next build or by v0.20!

FullFrontalFrog commented 7 months ago

@MagLjudik Let me know if you think this is fixed!

EDIT: There are multiple issues here reported in the comments, so please check everything. Thanks!

MagLjudik commented 2 months ago

@FullFrontalFrog The UX on both Android and Windows builds look correct. Camera issues still present on Windows ultrawide res, but they're not gamebreaking.

FullFrontalFrog commented 2 months ago

@FullFrontalFrog The UX on both Android and Windows builds look correct. Camera issues still present on Windows ultrawide res, but they're not gamebreaking.

OK, thanks for checking, Mag! All the UI/UX stuff has been resolved it seems, so let's consider this issue closed.

If there are any ultrawide camera issues that are egregious or make gameplay awkward, they can be submitted as a separate issue (or multiple issues), because they are likely the result of LevelRoom/CameraRoom code.