FullScreenShenanigans / EightBittr

Bare-bones, highly modular game engine for 2D 8-bit games.
MIT License
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📝 Documentation: Add (more) FAQs #323

Open JoshuaKGoldberg opened 2 years ago

JoshuaKGoldberg commented 2 years ago

Documentation Report Checklist

Overview

There are a lot of design decisions in EightBittr that make much more sense in the context of 8bit retro games than in more general game engines (or, at least that I thought did when I set them up many many years ago). For example:

Also generally confusing things:

Also important coming-up-eventually work:

Additional Info

Got another FAQ? I'd love to hear it!