Open JoshuaKGoldberg opened 6 years ago
Branch - https://github.com/Phansa/FullScreenPokemon/tree/battleAudioTest. Was blocked by not being able to start a battle and the mock audioPlayer also displaying the current sound as the same value regardless of the input string.
When you start a battle, it should switch to the battle's audio (as specified in battle options, or the default audio).
When you end a battle, it should play the music that was playing before (if there was any).