Closed Fulminazzo closed 3 months ago
Here is a possible solution: an implementation in the item
module dedicated for Potion.
However, this brings back the problem described in #19
Here is another one: instead of using item, simply reuse the format we used for wrappers, for something like potion:extended:amplified
However, at this point it would be better to create a wrapper
Legacy particle type
POTION_BREAK
requires a Potion as option, which is different from PotionEffect. The idea of another class is aborted for sake of uniformity across versions (In 1.13+ PotionMeta is used instead).