Fulminazzo / YAGL

Yet Another GUI Library.
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`createParticle` rework #21

Closed Fulminazzo closed 3 months ago

Fulminazzo commented 3 months ago

As of right now, creating a particles goes around the lines of:

ParticleType.NAME.createParticle(new PrimitiveParticleOption<>(data));

which is quite tedious both to write and read. Would be nice to rename the createParticle method to simply create and put a variable number of arguments to it.