Describe the bug
When completing a quest, the items are put into your inventory, if your inventory is full, the internal server crashes.
To Reproduce
Steps to reproduce the behavior:
Open world in creative
Accept and complete quest with hotbar full of items (So there's no room for the rewards)
Booted back to multiplayer screen (Even in singleplayer)
Expected behavior
No errors.
Error in question:
**Encountered exception while handling in channel with name "guild:complete_quest_packet"
java.lang.NullPointerException: Cannot assign field "exp" because "data" is null
at dev.fulmineo.guild.screen.QuestsScreenHandler.lambda$tryCompleteQuest$0(QuestsScreenHandler.java:110)
at net.fabricmc.fabric.impl.networking.client.ClientPlayNetworkAddon.receive(ClientPlayNetworkAddon.java:97)
at net.fabricmc.fabric.impl.networking.client.ClientPlayNetworkAddon.receive(ClientPlayNetworkAddon.java:39)
at net.fabricmc.fabric.impl.networking.AbstractChanneledNetworkAddon.handle(AbstractChanneledNetworkAddon.java:100)
at net.fabricmc.fabric.impl.networking.client.ClientPlayNetworkAddon.handle(ClientPlayNetworkAddon.java:89)
at net.minecraft.class_634.handler$djc000$handleCustomPayload(class_634.java:2411)
at net.minecraft.class_634.method_11152(class_634.java)
at net.minecraft.class_2658.method_11457(class_2658.java:60)
at net.minecraft.class_2658.method_11054(class_2658.java:8)
at net.minecraft.class_2535.method_10759(class_2535.java:163)
at net.minecraft.class_2535.method_10770(class_2535.java:150)
at net.minecraft.class_2535.channelRead0(class_2535.java:53)
at io.netty.channel.SimpleChannelInboundHandler.channelRead(SimpleChannelInboundHandler.java:105)
at io.netty.channel.AbstractChannelHandlerContext.invokeChannelRead(AbstractChannelHandlerContext.java:362)
at io.netty.channel.AbstractChannelHandlerContext.invokeChannelRead(AbstractChannelHandlerContext.java:348)
at io.netty.channel.AbstractChannelHandlerContext.fireChannelRead(AbstractChannelHandlerContext.java:340)
at io.netty.channel.DefaultChannelPipeline$HeadContext.channelRead(DefaultChannelPipeline.java:1434)
at io.netty.channel.AbstractChannelHandlerContext.invokeChannelRead(AbstractChannelHandlerContext.java:362)
at io.netty.channel.AbstractChannelHandlerContext.invokeChannelRead(AbstractChannelHandlerContext.java:348)
at io.netty.channel.DefaultChannelPipeline.fireChannelRead(DefaultChannelPipeline.java:965)
at io.netty.channel.local.LocalChannel.readInbound(LocalChannel.java:304)
at io.netty.channel.local.LocalChannel.finishPeerRead0(LocalChannel.java:446)
at io.netty.channel.local.LocalChannel.access$400(LocalChannel.java:51)
at io.netty.channel.local.LocalChannel$5.run(LocalChannel.java:404)
at io.netty.channel.DefaultEventLoop.run(DefaultEventLoop.java:54)
at io.netty.util.concurrent.SingleThreadEventExecutor$5.run(SingleThreadEventExecutor.java:884)
at java.base/java.lang.Thread.run(Thread.java:831)**
Netty Error included with error:
Exception occurred in netty pipeline
java.lang.NullPointerException: Cannot assign field "exp" because "data" is null
at dev.fulmineo.guild.screen.QuestsScreenHandler.lambda$tryCompleteQuest$0(QuestsScreenHandler.java:110)
at net.fabricmc.fabric.impl.networking.client.ClientPlayNetworkAddon.receive(ClientPlayNetworkAddon.java:97)
at net.fabricmc.fabric.impl.networking.client.ClientPlayNetworkAddon.receive(ClientPlayNetworkAddon.java:39)
at net.fabricmc.fabric.impl.networking.AbstractChanneledNetworkAddon.handle(AbstractChanneledNetworkAddon.java:100)
at net.fabricmc.fabric.impl.networking.client.ClientPlayNetworkAddon.handle(ClientPlayNetworkAddon.java:89)
at net.minecraft.class_634.handler$djc000$handleCustomPayload(class_634.java:2411)
at net.minecraft.class_634.method_11152(class_634.java)
at net.minecraft.class_2658.method_11457(class_2658.java:60)
at net.minecraft.class_2658.method_11054(class_2658.java:8)
at net.minecraft.class_2535.method_10759(class_2535.java:163)
at net.minecraft.class_2535.method_10770(class_2535.java:150)
at net.minecraft.class_2535.channelRead0(class_2535.java:53)
at io.netty.channel.SimpleChannelInboundHandler.channelRead(SimpleChannelInboundHandler.java:105)
at io.netty.channel.AbstractChannelHandlerContext.invokeChannelRead(AbstractChannelHandlerContext.java:362)
at io.netty.channel.AbstractChannelHandlerContext.invokeChannelRead(AbstractChannelHandlerContext.java:348)
at io.netty.channel.AbstractChannelHandlerContext.fireChannelRead(AbstractChannelHandlerContext.java:340)
at io.netty.channel.DefaultChannelPipeline$HeadContext.channelRead(DefaultChannelPipeline.java:1434)
at io.netty.channel.AbstractChannelHandlerContext.invokeChannelRead(AbstractChannelHandlerContext.java:362)
at io.netty.channel.AbstractChannelHandlerContext.invokeChannelRead(AbstractChannelHandlerContext.java:348)
at io.netty.channel.DefaultChannelPipeline.fireChannelRead(DefaultChannelPipeline.java:965)
at io.netty.channel.local.LocalChannel.readInbound(LocalChannel.java:304)
Modloader Fabric
Describe the bug When completing a quest, the items are put into your inventory, if your inventory is full, the internal server crashes.
To Reproduce Steps to reproduce the behavior:
Error in question:
Netty Error included with error: