Open zer0sec opened 7 years ago
This is how Windows system works - results of compiled files from C++ is... .exe file
There must be some kind "agent" which will generate raw-data received from .dll in ETS2. Maybe SCS will provide tools (build-in-game) and then Funbit don't have to update his work?
As @yodek said, you'll need some sort of agent running on the player's computer to push data to your website if you want to use the telemetry plugin as-is. At that point, I'd recommend using the exe as it has a broadcasting feature that can submit a POST request to any URL every x seconds.
However, if you want to try recompiling the plugin, you could try embedding a REST client into the plugin (perhaps this; https://github.com/mrtazz/restclient-cpp may help?) and call your website directly. I have no experience in compiling the DLL, so I can't help you out there.
is anyone willing to do this for me i'm willing to pay for money for someone to help with this.
is it possible to make this work without running the exe as i want to auto track my vtc and forward the data to the website through api, is it possible to do this without having to run the exe? or can i just change the code in c++ so it redirects traffic to my website directly!