Closed HuntTheGoose closed 3 years ago
So the idea would be to have each boss item dropped be a different item instead of a ton of a single item?
That’s up to you, maybe a toggle in the cfg to choose what version. If possible of course.
Okay. I'll look into this, I'm not sure how easy it would be to do without taking over the entire teleporter boss drop hook (which I currently don't do for compatibility reasons)
Alright. Just doesn’t seem as fun to increase boss drops when all you get is yellow.
Don’t worry ab it if it’ll ruin it all though :)
Wait, your problem is that it drops a lot of yellows? I personally don't have any experience getting an abnormally higher amount of yellows in comparison to the greens the boss normally drops, but I can absolutely take a look for you
Me and my friend turned the boss drop multiplier up to like 200 and we just got like 200 yellows from it
Yeah, it just drops a lot of the same item just like the game would in vanilla. You may want to look for a different mod for boss drop variety. Thanks for the feature request, though!
Whenever you increase the boss loot drops, it gives out a helluva lot of yellows, instead of a mix.
Make it a toggle boolean in the cfg , or a overall feature, where it gives a random chance of all items being different, could be done, via a random # gen, or just the default ROR2 boss item gen.