FunkFrog / ShareSuite

Risk of Rain 2 Item, Money, & Equipment sharing mod build upon BepInEx
https://thunderstore.io/package/FunkFrog-and-Sipondo/ShareSuite/
GNU General Public License v3.0
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Sacrifice Fix drops very little with high players #109

Closed FunkFrog closed 3 years ago

FunkFrog commented 3 years ago

Maybe I'll add a floor or something?

FunkFrog commented 3 years ago

Set it to force a roll every time the counter hits 4 instead of always with player count, will adjust as testing group gives feedback

raeon commented 3 years ago

Hi, I found this problem as well. I suspect that the fact that individual kills have varying drop chances causes this problem, perhaps amplified by the Artifact of Soul that causes the blue (0% droprate) wisps to spawn.

Perhaps applying a postfix patch to RoR2.Util.GetExpAdjustedDropChancePercent and dividing the chance by player count would work better?

FunkFrog commented 3 years ago

I was looking into that as well, I wanted to see how locking it to 4 players felt first as I haven’t heard any complains about the sacrifice drop chance with vanilla player counts.

raeon commented 3 years ago

Personally I tried turning off the Sacrifice fix and ended up with too many items, if I understand correctly that is what you are referring to. This was on a two-player run, in which case I can't imagine how bad four players would be.

FunkFrog commented 3 years ago

Yep, that’s the point of the fix.