Closed EdselV closed 5 years ago
`Thanks for the report. Could you share your configurations? Did you use any config commands ingame?
`Thanks for the report. Could you share your configurations? Did you use any config commands ingame?
Nope all fresh install the only config I changed was for the Multitudes fix
What version of ShareSuite did you use?
1.6.0
Okay cheers! Did you play a multiplayer or a single player game? Or did this happen in the game menu?
Okay cheers! Did you play a multiplayer or a single player game? Or did this happen in the game menu?
Single player only. Currently asking my friends for a game right now to test. Will update here if there are problems :)
Actually this happens on startup before the menu loads. No problems in single player but I wont know if its working cause this is a multiplayer mod :). Still waiting for my friends to try it in multi.
Actually this happens on startup before the menu loads. No problems in single player but I wont know if its working cause this is a multiplayer mod :). Still waiting for my friends to try it in multi.
It works in multiplayer :)
So we're getting an error but the functionality is not broken.
So we're getting an error but the functionality is not broken.
Yep. Thankfully it works. Do we close the issue?
Error Message:
[Error : Unity Log] NullReferenceException: Object reference not set to an instance of an object Stack trace: ShareSuite.Hooks+<>c.<FixBoss>b__6_0 (MonoMod.Cil.ILContext il) (at <c8a6ff3391004ab4a6c5d76f7b6c087e>:0) MonoMod.Cil.ILContext.Invoke (MonoMod.Cil.ILContext+Manipulator manip) (at <9f5e5b1e932c4b10bb604114932729d8>:0) MonoMod.RuntimeDetour.HookGen.HookEndpoint.InvokeManipulator (Mono.Cecil.MethodDefinition def, System.Delegate cb) (at <24f82f85fb084b2fb4ddfb2e7c8f8303>:0) MonoMod.RuntimeDetour.HookGen.HookEndpoint.Modify (System.Delegate callback) (at <24f82f85fb084b2fb4ddfb2e7c8f8303>:0) MonoMod.RuntimeDetour.HookGen.HookEndpointManager.Modify (System.Reflection.MethodBase method, System.Delegate callback) (at <24f82f85fb084b2fb4ddfb2e7c8f8303>:0) MonoMod.RuntimeDetour.HookGen.HookEndpointManager.Modify[T] (System.Reflection.MethodBase method, System.Delegate callback) (at <24f82f85fb084b2fb4ddfb2e7c8f8303>:0) IL.RoR2.BossGroup.add_OnCharacterDeathCallback (MonoMod.Cil.ILContext+Manipulator ) (at <bf17a362ebf74a0091fc8306207c4bba>:0) ShareSuite.Hooks.FixBoss () (at <c8a6ff3391004ab4a6c5d76f7b6c087e>:0) ShareSuite.ShareSuite..ctor () (at <c8a6ff3391004ab4a6c5d76f7b6c087e>:0) UnityEngine.GameObject:AddComponent(Type) BepInEx.Bootstrap.Chainloader:Start() UnityEngine.Application:.cctor() RoR2.Console:RegisterLogHandler()
Mods I'm using :