Describe the bug
When experimenting with potential temporary solutions to https://github.com/FunkFrog/RoR2SharedItems/issues/94, I realized that picking up an item while RichMessagesEnabled = false resulted in a duplicate pickup message printed to chat in singleplayer. Untested in multiplayer. Untested with the default config; use attached config instead.
To Reproduce
Install ShareSuite and dependencies.
Download and place the attached config in BepInEx/config. Change extension from .txt to .cfg.
Start a singleplayer game and pick up any item. Two pickup messages should appear in chat.
Installed Mods bbepis-BepInExPack-3.2.0 tristanmcpherson-R2API-2.4.21 Harb-DebugToolkit-3.3.1 JackPendarvesRead-FluffyLabsConfigManagerTools-1.0.1 JackPendarvesRead-BepinexConfigurationManager-2.0.0 kristiansja-KeyBindForConsole-2.0.1 JackPendarvesRead-MacroCommands-2.0.0 mistername-IlLine-1.0.0 FunkFrog-and-Sipondo-ShareSuite-2.0.0
Describe the bug When experimenting with potential temporary solutions to https://github.com/FunkFrog/RoR2SharedItems/issues/94, I realized that picking up an item while
RichMessagesEnabled = false
resulted in a duplicate pickup message printed to chat in singleplayer. Untested in multiplayer. Untested with the default config; use attached config instead.To Reproduce
BepInEx/config
. Change extension from.txt
to.cfg
.Expected behavior Only one message should be printed. I haven't checked if stack count shows up properly or not (see https://github.com/FunkFrog/RoR2SharedItems/issues/94).